Please all cheer for Aim
DGM and I will introduce a team event called, "Member of the month". This event is for team members that have done something great and there is no other way to reward them than this.
For outstanding services to Scatteredlands I reward Aim the member of the month title. We thank Aim for his energy, work and time he spent on Scatteredlands. For the use of his server to host the svn, nah for just everything he does for us. Aim THANK YOU.
Greets
Captnoord
Our website designer Nick Cook decided to revamp the site from scratch, and came out with this pretty snazzy new looking theme which in my opinion gives the site some more colours to the ordinary dull greyish colour scheme.
Since this is a complete make over we're having to put in all the links and get everything working to how it was before again. So at this time you may find that some links may not work, but in the next couple of days everything should be back to normal.
Moving onto Scattered Lands, the development team has been hard at work lately and we're nearing a stage where we can release an Alpha client, where you can connect to our server and try out what we've put in so far!
We'll keep you posted up until then so keep checking for a set release date.
There are currently 2 very talented programmers working hard on a test server to run our first public alpha release on. This will be far from a completed game, and is released for testing purposes only. We can not give a release date for this yet, but it will be most likely be released in a few weeks.
Feel free to comment on the forum for questions or of you want to help us!
We are still looking for:
* Coders (with or without experience)
* mappers (with or without experience)
* texture artists
* modellers (with or without experience)
We'd like to introduce our newest Team member Ryan -
(Dietsoap) who will be taking care of the music and texture based tasks. Hopefully we'll be able to replace the Demo textures with our own soon, which would most likely help the mappers create their buildings.
So lets all give a warm welcome to Ryan, we hope you enjoy your time working with us!
Just a quick progress report: As of now we are waiting for the server core source to be completed before we can start properly implementing all the functions for the RPG. Things should start to pick up quickly once we get the server, and once we do it'll be announced on this page.